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178-steel-sword
Weapons in Furvilla are used by warriors to defend villagers from monster attacks. Beginner weapons can be purchased in each village's equipment shop or dropped from low-level monsters, but higher level weapons can only be obtained through Blacksmiths, events, or as higher level monster drops.

For information on combat and combat mechanics, please visit the warrior page.

Quality

Since the update to the combat system, weapons and other equipment items now have qualities, which affect their damage output and the stats gained from wielding them. Crafted weapons have their qualities determined randomly, though more highly skilled blacksmiths are more likely to produce higher-quality weapons and armor.

Durability & Legacy Weapons

Under the old combat system, weapons were subject to durability loss if used. Crafted weapons would have different max durability depending on the blacksmith who made it. However, since the update to the combat system, weapons no longer have durability and can be used indefinitely. Weapons still using the old system are now listed as "legacy" weapons, and cannot actually be equipped. Legacy weapons can be converted to the new system, in which case their quality will be based on the max durability they once had.

Beginner Weapons

Beginner weapons are the first tier of weapons. Beginner weapons items are common, and can be purchased in their respective village's Armory. All stats listed are based on these weapons at %100 quality.

Image Name Village Element Acquisition DMG Stats Level

Required

664-dragon-tooth-knife Dragon Tooth
Knife
Quetzal Palace Light Heaven's Warriors & dropped by monsters
Furcoins 75
50 physical

10-30 light

+%20 to light

+1 Agility

+1 Speed

0
666-fang-club Fang Club Dragon's Maw
Manor
Dark Haunted Weaponry & dropped by monsters
Furcoins 75
80 physical

10-15 dark

-%20 to light

-%20 to medium

+%20 to heavy

+1 Strength

+1 Endurance

0
662-barnacle-sword Barnacle Sword Oceandome Balance Aquatic Assailants & dropped by monsters
Furcoins 75
55-80 physical

5-10 frost

+%30 to light

+%30 to medium

-%20 to heavy

+1 Agility

+1 Strength

0
668-wooden-sword Wooden Sword Olde Foxbury Balance Medieval Armory & dropped by monsters
Furcoins 75
70 physical

+%15 to light

+%10 to medium

-%30 to heavy

+1 Strength

+1 Endurance

0
670-icy-sword Icy Sword Tiger Eye Peak Balance Frozen Armaments & dropped by monsters
Furcoins 75
80-110 frost +1 Intelligence

+1 Endurance

0

Fine Weapons

Fine weapons are the second tier of weapons. Fine weapons are rare and can only be obtained from Blacksmiths.

Image Name Village Element DMG Stats Level Required
140-dragon-claw-knife Dragon Claw Knife Quetzal Palace Light +50 2
220-monster-tooth-knife Monster Tooth Knife Dragon's Maw
Manor
Dark +50 2
100-shark-tooth-spear Shark Tooth Spear Oceandome Balance +10 2
178-steel-sword Steel Sword Olde Foxbury Balance +10 2
260-tusk-sword Tusk Sword Tigereye Peak Balance +50 2

Greater Weapons

Greater weapons are the third tier of weapons. Greater weapons are super rare and can only be obtained from Blacksmiths.

Image Name Village Element DMG Stats Level Required
138-dragon-tail-sword Dragon Tail Sword Quetzal Palace Light +75 8
218-monster-claw-axe Monster Claw Axe Dragon's Maw
Manor
Dark +75 7
98-narwhal-spear Narwhal Spear Oceandome Balance +45 9
180-elaborate-sword Elaborate Sword Olde Foxbury Balance +45 8
258-mammoth-tooth-hammer Mammoth Tooth Hammer Tiger Eye Peak Balance +75 10

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